The Esports Amphitheatre was abounding for Rocket League Trading the weekend of Aug. 26, as admirers of aggressive “Rocket League” roared for their teams of choice. Bleachers of auspicious gamers lined the four walls of the space, which amidst the capital date in the centermost of the arena. On that stage, teams of two faced off for the celebrity of accomplishing aboriginal abode in the countdown Universal Accessible and a $100,000 payday.
The tournament, which was Rocket League Items organized and run accordingly by “Rocket League” developers Psyonix, NBC Sports and online aggressive gaming alignment FACEIT, was several months in the making. Nearly 5,000 players competed to get to the Grand Finals in Santa Ana. The antagonism was down to 16 teams for championship weekend.
The sold-out army in actualization and hundreds of bags of humans watching online and on TV witnessed comebacks, attach biters, blowouts, affliction and bliss from the dozens of abecedarian that took abode on the capital stage. The weekend was a anniversary of “Rocket League” and the antagonism that comes with it. (1)